Horizon Project

 
Horizon Project in Digital Literacy 

                                            Digital Image Learning Environment

An AMC Horizon project published an article on digital literacy in higher education.  The technology behind digital literacy in higher education is Adobe to provide close to the traditional content delivery method in higher education. Abode can support content creators of learning materials to include video, web, and graphic tools that enrich what is being delivered to students. Also, Adobe technology supports instructors in modifying and quickly recreating learning materials to best suit their students' learning needs. These capabilities provide educators to provide in-depth instruction to students to understand content related to a subject matter.



An additional advantage of digital learning that uses Adobe technology is the ability instructors can create an expression that includes emotional intelligence that helps students link learning ideas to their past experiences. This capability is making learning more appealing and applicable to students.

Adobe technology can provide additional ingrate elements, including students working as teams on different projects irrespective of their locations. This capability helps students from different skills come together to work on projects, be creative and innovative.

Students can access Adobe technology from a wide range of devices.  The growth of the software and hardware development is also supporting the access and adaptability of Adobe learning platforms from handheld devices. Students are getting used to software and media creation software that is increasingly available in many educational sectors (Majchrzakb, 2019). The increasing trend in students developing the habits to use such devices to master the new learning concept supports the Adobe learning platform.

References

Digital Literacy in Higher Education, Part II. An NMC Horizon Project Strategic Brief. Volume 3.4, August 2017.

Majchrzakb, A. T. (2019) Towards the definitive evaluation framework for cross-platform app development approaches. Journal of Systems and Software, 153



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